Overview (Vision Statement)
Out of control: You can control npcs but you lose control of your body

Gameplay
The game is tile-based, the movement is tile-based and each time the player moves every npc moves too. You can control npcs to remove them from your way when trying to reach your goal, however you will lose control of your body while you control the npc. While you control the npc, your body will try to kill itself so you have to take a tactical approach to movements and npc control

YOUR GOAL: Get to the Portal before you get ripped apart by Bob, flying-octopus-type creature. CONTROLLERS: WASD – Movement Click on – Possess enemy “ESC” Key – Stop controlling enemy "R" Key – Restart level OVERVIEW You can control npcs but you lose control of your body GAMEPLAY The game is tile-based, the movement is tile-based and each time the player moves every npc moves too. You can control npcs to remove them from your way when trying to reach your goal, however you will lose control of your body while you control the npc.


Creators:

Luis Montaña (Programming and level design)

Jessica Dominguez (Art and Level design)

Juan Manuel Franco  (UX and UI)


Update: Fixed reset scene issues, added a level that was missing from the previous build and added a proper final scene

Download

Download
GMTK Web 2-0.zip 4 MB
Download
GMTK Web.zip 4 MB

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